Puzzimo

How to win at Spades: bid right, then make it

5 min read ·

Spades is a partnership game: you and your partner bid how many tricks you'll take together, and then try to take exactly that many, or a little more. Overbid and you lose big; underbid and the extra tricks pile up as bags.

This guide covers counting your hand for the bid, playing with your partner, and the special bid of Nil.

The rules on Puzzimo

  • You and your computer partner (north) play against two computer players.
  • Everyone bids how many tricks they'll take; 0 is Nil.
  • Follow suit if you can. Spades are trumps and can't be led until one has been played, unless you hold nothing else.
  • Make your team's combined bid to score 10 per bid trick, plus 1 per extra trick (a bag). Fall short and you lose 10 per bid trick.
  • Every 10 bags cost 100. Nil scores +100 if the bidder takes no tricks, −100 if not. First team to 200 wins (or the leader after 10 hands).

Counting your bid

  • Count each ace as a trick, and each king with at least one other card of its suit.
  • Count high spades (A, K, often Q with support) as tricks.
  • Count extra length in spades: with five or more spades, the fourth and fifth usually win tricks too.
  • A short side suit (a single card or none) lets you trump, which is worth about one trick if you hold spare spades.

Play with your partner

  • Don't overtake a trick your partner is already winning.
  • Lead suits your partner can win or trump, and return your partner's lead.
  • Count your team's tricks as you go: once the bid is safe, the rest are bags.

Avoid collecting bags

Each extra trick is worth 1 point, but every tenth bag costs 100. Once your team has made its bid, try to lose the remaining tricks: play low, and let the other team win where it doesn't hurt you. The opposite also works: if the other team has bid too low, giving them bags pushes them towards a penalty.

When to bid Nil

Nil is worth 100 points, but you must not take a single trick. Bid it with a hand full of low cards, few or no high spades, and no long suit of high cards. Your partner's job is then to cover you: win the tricks where you're forced to play a high card.

Practise

Only wins are ranked, scored by your team's winning margin over the other team. The three difficulty levels change how well the computers bid and play.

Play Spades now

Frequently asked questions

How do I count my bid in Spades?

Count aces, kings with a second card in the suit, your high spades, and extra spades beyond the fourth. Add one for a void or singleton side suit if you have spades to trump with.

What are bags in Spades?

Tricks your team takes beyond its bid. Each is worth 1 point, but every 10 bags cost 100, so taking extra tricks on purpose is risky.

When should I bid Nil?

When your hand is full of low cards with few or no high spades. A successful Nil is worth 100 points; a failed one costs 100.